The first intention of GASAKISM was just a portfolio, however, after the release of the first Point and Click Room Escape game, The Scarlet Room, everything changed. Just a few days after the release of the game, I received the "bandwidth exceeded" message. GASAKISM had to move from that small host to a big one and, at that moment, I changed my mind on what to do next.
Since GASAKISM was launched, I improved a lot my skills in Flash ActionScript and other languages. I have a lot of sketches and a lot of prototype games. As soon as possible these games will become available for you to play. I want to extend The Scarlet Room series and develop a loto f other fun stuff.
Feel free to contact us, the feedback is very important to improve the quality of the upcoming games and the site.